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Tales Animator is a simple (free) software animator for
kids. The user scripts simple screenplay stories for cartoon characters.
A number of characters are supplied with the program, but you can download more
or create your own.
Once you have scripted your story, it can be
exported as an avi file.
It can be downloaded from
http://www.dollysoft.com/
When Tales Animator first loads, you see the code
window:

You simply type your code in the code
window, then choose the Preview button
on the toolbar to see your animation. Once you are happy with it, you can
render it as an avi or gif file to be used elsewhere.
Here is a script sample to try (from Tales Animator help
files). It uses the built in library of characters. You can copy and paste it
in.
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background forest
Title "A Wolf Story"
play rock volume 0.3
Wolf Willy
Willy appears at (300,590)
Willy says "I am a wolf" volume 0.6
Willy goes to (600,590)
next scene
background balcony
Grandpa Peter
Peter appears at (150,450)
Peter says "I am a grandpa" volume 0.6
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The items that appear in your story are stored in the Tales
Animator folder on your computer. If you want to use your own images, you
simply save them into the correct folder on your computer.
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The backgrounds folder contains the background images.
They are jpg files approx 800 x 600 pixels. You can easily
use your own photos. Foregrounds can be used exactly the same
way, with the addition that colour 0x00FF8080 is considered
transparent. That enables you to see the characters behind
your foreground.
Library contains your characters. Each character has a
folder with the body parts stored as separate images.
Samples contains example scripts.
Simples has simple images, rather than actors. These
can be used instead of actors if body part movement is not
required.
Sounds contains .wav files that you can play in the
background of your animation. |
Backgrounds
To put in a background:
Background pond
To find out what backgrounds are available, you
should look in the backgrounds folder of Tales Animator on your computer.
Titles
To put in a title:
Title “My Story”
Actors
You need to declare actors in each cartoon scene. Examples
of such declarations are below:
Grandpa Peter
Grandma Mary
One actor can be several people eg fox mary, fox bob
In Tales Animator, you can click on Tools
> Actors on the menus at the top to see what Actors are
available.
Changing size of actors:
Fox Mary scale 2
Fox Billy scale
0.5
Actions for Actors
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Actor actions
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Example code |
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Appears at |
Mary appears at (100,590) |
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says |
Mary says “Hello” volume 1 |
Volume is optional |
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disappears |
Mary disappears |
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Moves to |
Mary moves to (400,590) speed 100 |
No leg movement
Speed is optional |
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Goes to |
Mary goes to (400, 590) speed 10 legspeed 0.5 scale
0.8 |
speed, legspeed, scale optional |
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Turns around |
Mary turns around |
Only works if your character is not symmetrical eg
butterfly |
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Falls right |
Mary falls right |
Falls to her right |
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Falls left |
Mary falls left |
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Stands up |
Mary stands up |
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Points to |
Mary points to Rick
Mary points to left
Mary points to right
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pulls |
Mary pulls left hand down Mary pulls right hand down |
Used after pointing |
Other Statements
Next scene moves to next scene – you need to
declare your actors again
Meanwhile makes something happen at the same time
as the previous instruction
meanwhile ken goes
to (700,590)
Sleep stops the program for a number of seconds
Sleep 2
Music
Play plays a sound file in the background
Sounds you can use (you can also record your own wav
files)
Loops
Making loops of code
repeat 3 times
Mike goes to
(700,590)
Mike goes to
(100,590)
till here
Foregrounds
To put in a foreground:
Foreground flowers
Colour
0x00FF8080 is considered transparent. That enables you to see the
characters behind your foreground.
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